VFS Student Project - Unreal Engine
DAWN’S LIGHT
SUMMARY
Dawn’s Light is a 10 min. gaming experience that was created over the course of 2 months as a student project at Vancouver Film School. It is a 3rd person action-adventure taking heavy inspiration from the SoulsBorne genre of games.
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ACCOMPLISHMENTS
Created a full Dark Souls style level through a full pipeline including
creating a Level Design Doc, 2D Layout, Level Blockout and
Set-Dressing.
Worked in an existing project that contained code and Blueprints
that were initially set-up with the use of an 80-page onboarding
technical document.
Created VFX particles using Unreal Engine’s Niagara Particle System
to help direct player exploration such as godrays, fires, and magic.